What each one is called, and what it costs.
- RDM
Random deathmatch
Bannable
- Killing another player with no in-character justification or buildup. Skipping
straight to the shot a scene never earned.
- VDM
Vehicle deathmatch
Bannable
- The same thing as random deathmatch, done with a car. Running somebody down
with no roleplay reason to be in a car chase at all.
- Revenge killing
Strike
- Killing a player over a grudge carried from a past scene, or from a previous
character's death, instead of what the current scene actually calls for.
- Metagaming
Strike
- Using information your character has no in-world way of knowing, something seen
on stream, in Discord, or from a life that already ended, to make an in-character
decision.
- Powergaming
Strike
- Forcing an outcome onto another player's character without giving them a real
chance to roleplay a response.
- FailRP
Bannable
- Playing a scenario in a way that breaks its own realism. Shrugging off a
gunshot wound, or treating a hostage situation like a shooter match.
- Combat logging
Strike
- Disconnecting mid-scene specifically to dodge the consequences of a fight,
chase or arrest already in progress.
- Cop baiting
Strike
- Provoking a police response for no in-character reason, purely to manufacture a
chase.
- Downtiming
Strike
- Deliberately staying idle or unreachable to dodge a scene, an obligation, or
scheduled roleplay you would otherwise owe.
- Exploiting
Bannable
- Using a bug, glitch or troll menu outside its intended purpose, to gain an
advantage no legitimate player has access to.